XRUN 콜백 건너뛰기를 방지하는 방법

XRUN 콜백 건너뛰기를 방지하는 방법

QjackCtrl과 Arour를 설정한 후에는 잘 녹음되지만 XRUN 콜백 건너뛰기가 귀찮습니다.

이것은 내 QjackCtrl 구성입니다.

로그에 다음이 표시됩니다.

18:37:22.041 XRUN callback (97).
18:37:22.793 XRUN callback (42 skipped).
18:37:24.794 XRUN callback (111 skipped).
18:37:26.795 XRUN callback (111 skipped).
18:37:28.796 XRUN callback (111 skipped).
18:37:30.798 XRUN callback (75 skipped).
18:38:45.359 XRUN callback (552).
Mon Oct 20 18:38:45 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Running
Mon Oct 20 18:38:45 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:38:45 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:38:46 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Triggered
Mon Oct 20 18:38:46 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:38:46 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Triggered
Mon Oct 20 18:38:46 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
18:38:46.833 XRUN callback (3 skipped).
Mon Oct 20 18:38:46 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Triggered
Mon Oct 20 18:38:46 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:38:46 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:38:46 2014: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Triggered
Mon Oct 20 18:38:46 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
18:38:48.834 XRUN callback (23 skipped).
18:40:28.031 XRUN callback (580).
Mon Oct 20 18:40:28 2014: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Running
Mon Oct 20 18:40:28 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
18:40:28.884 XRUN callback (1 skipped).
Mon Oct 20 18:40:28 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Triggered
Mon Oct 20 18:40:28 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Running
Mon Oct 20 18:40:29 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Triggered
Mon Oct 20 18:40:29 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Triggered
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client PulseAudio JACK Source finished after current callback
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Running
Mon Oct 20 18:40:29 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = PulseAudio JACK Sink was not finished, state = Running
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = PulseAudio JACK Source was not finished, state = Triggered
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Triggered
Mon Oct 20 18:40:29 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Triggered
Mon Oct 20 18:40:29 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:40:29 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
Mon Oct 20 18:40:29 2014: ERROR: JackEngine::XRun: client = ardour was not finished, state = Triggered
Mon Oct 20 18:40:29 2014: ERROR: JackAudioDriver::ProcessGraphAsyncMaster: Process error
18:40:30.885 XRUN callback (32 skipped).
18:40:32.887 XRUN callback (89 skipped).

XRUN 콜백 건너뛰기란 무엇입니까? 이러한 문제를 어떻게 해결할 수 있습니까?

대기 시간이 짧은 커널을 사용하여 Ubuntu 14.04 실행:

$ uname -a
Linux laptop 3.13.0-38-lowlatency #65-Ubuntu SMP PREEMPT Thu Oct 9 12:04:28 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux

답변1

이것에 다시 부딪혔고 마침내 xruns가 발생하는 이유에 대한 정답을 얻었습니다.

JACKS 페이지에서:

JACK process() 호출 사이의 프레임 수를 지정합니다. [b]이 값은 2의 거듭제곱이어야 하며[/b] 기본값은 1024입니다. 낮은 대기 시간이 필요한 경우 -p를 xrun을 보지 않고 가능한 한 낮게 설정하십시오. 기간 크기 가
클수록 대기 시간이 길어지지만 xrun이 발생할 가능성은 낮아집니다. JACK 캡처 대기 시간(초)은 --기간을 --rate로 나눈 값입니다.

,sample rateframes/periodperiods/buffer . 아래는 최적입니다USB 장치.

(Frames [or buffer] / Sample Rate ) * Periods = Latency in ms

( 16 / 48000 ) * 3 = 1
( 32 / 48000 ) * 3 = 2
( 64 / 48000 ) * 3 = 4
( 128 / 48000 ) * 3 = 8
( 256 / 48000 ) * 3 = 16
( 512 / 48000 ) * 3 = 32
( 1024 / 48000 ) * 3 = 64
( 2048 / 48000 ) * 3 = 128
( 32 / 96000 ) * 3 = 1
( 64 / 96000 ) * 3 = 2
( 128 / 96000 ) * 3 = 4
( 256 / 96000 ) * 3 = 8
( 512 / 96000 ) * 3 = 16
( 1024 / 96000 ) * 3 = 32
( 2048 / 96000 ) * 3 = 64
( 64 / 192000 ) * 3 = 1
( 128 / 192000 ) * 3 = 2
( 256 / 192000 ) * 3 = 4
( 512 / 192000 ) * 3 = 8
( 1024 / 192000 ) * 3 = 16
( 2048 / 192000 ) * 3 = 32

나는 가장 최적의 것을 선택했습니다. 모두 여기에 있습니다. http://wiki.linuxaudio.org/wiki/list_of_jack_frame_period_settings_ideal_for_usb_interface

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