%EB%A5%BC%20%EB%B3%B5%EC%82%AC%ED%95%98%EC%97%AC%20%EB%B6%99%EC%97%AC%EB%84%A3%EB%8A%94%20%EA%B2%83%EC%9D%84%20%EB%B0%A9%EC%A7%80%ED%95%98%EB%A0%A4%EB%A9%B4%20%EC%96%B4%EB%96%BB%EA%B2%8C%20%ED%95%B4%EC%95%BC%20%ED%95%A9%EB%8B%88%EA%B9%8C%3F.png)
저는 여러분 덕분에 코드를 개선해 왔지만 보기 흉한 복사/붙여넣기처럼 보이기 때문에 여전히 개선 가능해 보입니다.
\newcommand*{\LegendFlecheInf}[5]{
\coordinate (C2) at (axis cs:#2, { \FInfAUn(#1,#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
\newcommand*{\LegendFlecheEga}[5]{
\coordinate (C2) at (axis cs:#2, { \FEgaAUn(#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
\newcommand*{\LegendFlecheSup}[5]{
\coordinate (C2) at (axis cs:#2, { \FSupAUn(#1,#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
여기에 정의된 3개 명령 간의 유일한 차이점은 화살표 끝의 y 좌표를 계산하기 위해 호출되는 함수입니다.
MWE를 위해 많은 것을 제거했지만 여전히 큽니다.
\documentclass[border=2pt]{standalone}
\usepackage[utf8]{inputenc}
\usepackage{graphics}
\usepackage{tikz,pgfplots}
\usetikzlibrary{math} % Pour evaluate
\usetikzlibrary{calc} % Pour postionnement relatif
\def\FInfAUn(#1,#2){( 1 - ( (exp(-W*#1*#2)/sqrt(1-#1*#1)) *cos((W*#2*sqrt(1-#1*#1)
- (atan(#1/sqrt(1-#1*#1))*pi/180) ) *180/pi) ) ) *\Kg }
\def\FTUn(#1){( 1/( W*(#1-sqrt((#1*#1) -1))) )}
\def\FTDeux(#1){( 1/(W *(#1+sqrt((#1*#1) -1))) )}
\def\FInterSupAUn(#1,#2,#3){( \Kg * (1 - ( 1/( #1 - #2 ) )*( #1 *exp(-#3/ #1 ) - #2 *exp(-#3/ #2 ) )) )}
\def\FSupAUn(#1,#2){ \FInterSupAUn({\FTUn(#1)},{\FTDeux(#1)},#2) }
\def\FEgaAUn(#1){ \Kg * (1 - ( 1+ #1/(1/W) )*exp(-#1/(1/W)) ) }
\newcommand*{\LegendFlecheInf}[5]{
\coordinate (C2) at (axis cs:#2, { \FInfAUn(#1,#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
\newcommand*{\LegendFlecheEga}[5]{
\coordinate (C2) at (axis cs:#2, { \FEgaAUn(#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
\newcommand*{\LegendFlecheSup}[5]{
\coordinate (C2) at (axis cs:#2, { \FSupAUn(#1,#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
\tikzset{ fleche/.style={<-,>=latex,line width=0.2mm,shorten <=-0.02cm} }
\begin{document}
\begin{tikzpicture}[
declare function={
W=pi*2;
}]
\def\Kg{2}
\def\Ezero{1}
\def\Ttrace{3}
\begin{axis}[ymax=1.55*\Kg]
\addplot[blue,loosely dashed,thick=3pt,ultra thick,domain=0:3] { \FEgaAUn(x) }; \label{d}
%\LegendFleche{z}{t}{Anchor of new node}{New node name}{previous node anchor coinsiding with this anchor}
\LegendFlecheInf{0.2}{0.6}{west}{C3}{($(C2)+(axis cs:0.5,0.05)$)}
\LegendFlecheSup{4}{0.6}{west}{C3}{($(C2)+(axis cs:1,-0.5)$)}
\LegendFlecheSup{2}{0.6}{south}{C4}{(C3.north)}
\LegendFlecheEga{1}{0.6}{south}{C5}{(C4.north)}
\end{axis}
\end{tikzpicture}
\end{document}
답변1
당신은 대체할 수 있습니다
\newcommand*{\LegendFlecheInf}[5]{
\coordinate (C2) at (axis cs:#2, { \FInfAUn(#1,#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
\newcommand*{\LegendFlecheEga}[5]{
\coordinate (C2) at (axis cs:#2, { \FEgaAUn(#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
\newcommand*{\LegendFlecheSup}[5]{
\coordinate (C2) at (axis cs:#2, { \FSupAUn(#1,#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
~에 의해
\newcommand*{\Legendx}[6]{
\coordinate (C2) at (axis cs:#2, { #6(#1,#2) }) ;
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
예를 들어 교체하십시오.
\LegendFlecheEga{1}{0.6}{south}{C5}{(C4.north)}
~에 의해
\Legendx{1}{0.6}{south}{C5}{(C4.north)}\FEgaAUn
답변2
패키지 를 사용하면 ifthen
세 가지 명령을 새 명령으로 바꿀 수 있습니다.
\newcommand{\LegendComplex}[6]{
\ifthenelse{\equal{#6}{inf}}{\coordinate (C2) at (axis cs:#2, {\FInfAUn(#1,#2)});}{}
\ifthenelse{\equal{#6}{sup}}{\coordinate (C2) at (axis cs:#2, {\FSupAUn(#1,#2)});}{}
\ifthenelse{\equal{#6}{ega}}{\coordinate (C2) at (axis cs:#2, {\FEgaAUn(#2)});}{}
\draw node[anchor=#3] (#4) at #5 {$z =#1$};
\draw[fleche] (C2) -- (#4.west) ;
}
호출하려는 함수를 지정하는 새 매개변수(sup, inf 또는 ega)를 제공해야 합니다.