
Após as atualizações recentes, comecei a notar esse problema estranho no Chrome, que faz com que meus aplicativos de desktop apareçam quando eu inicio o Chrome. Achei que fosse apenas um bug isolado, mas comecei a enfrentar isso ainda mais depois das atualizações. No momento estou usando o Chrome 94.0.4606.81 e o bug ainda persiste.
Este gif pode explicar o que estou tentando dizer: falha no cromo na inicialização
A saída de chrome://gpu é:
Graphics Feature Status
Canvas: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Disabled
OpenGL: Enabled
Rasterization: Software only. Hardware acceleration disabled
Skia Renderer: Enabled
Video Decode: Software only. Hardware acceleration disabled
Vulkan: Disabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
adjust_src_dst_region_for_blitframebuffer
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
decode_encode_srgb_for_generatemipmap
enable_webgl_timer_query_extensions
exit_on_context_lost
msaa_is_slow
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
Problems Detected
Accelerated video decode has been disabled, either via blocklist, about:flags or the
command line.
Disabled Features: video_decode
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
Applied Workarounds: msaa_is_slow
adjust src/dst region if blitting pixels outside framebuffer on Linux Intel: 664740
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced),
disable(GL_KHR_blend_equation_advanced_coherent)
Decode and Encode before generateMipmap for srgb format textures on Linux Mesa ANGLE path:
634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: 808744,
870491
Applied Workarounds: enable_webgl_timer_query_extensions
Some drivers can't recover after OUT_OF_MEM and context lost: 893177
Applied Workarounds: exit_on_context_lost
Estou usando gráficos Intel integrados NVIDIA 1650Ti +
Alguém tem alguma ideia do que está acontecendo aqui? Ou alguém está enfrentando o mesmo problema? Além disso, como posso corrigir isso?