Falha no Chrome ao iniciar no Ubuntu 20.04

Falha no Chrome ao iniciar no Ubuntu 20.04

Após as atualizações recentes, comecei a notar esse problema estranho no Chrome, que faz com que meus aplicativos de desktop apareçam quando eu inicio o Chrome. Achei que fosse apenas um bug isolado, mas comecei a enfrentar isso ainda mais depois das atualizações. No momento estou usando o Chrome 94.0.4606.81 e o bug ainda persiste.

Este gif pode explicar o que estou tentando dizer: falha no cromo na inicialização

A saída de chrome://gpu é:

Graphics Feature Status
  Canvas: Hardware accelerated
  Compositing: Hardware accelerated
  Multiple Raster Threads: Enabled
  Out-of-process Rasterization: Disabled
  OpenGL: Enabled
  Rasterization: Software only. Hardware acceleration disabled
  Skia Renderer: Enabled
  Video Decode: Software only. Hardware acceleration disabled
  Vulkan: Disabled
  WebGL: Hardware accelerated
  WebGL2: Hardware accelerated
Driver Bug Workarounds
  adjust_src_dst_region_for_blitframebuffer
  clear_uniforms_before_first_program_use
  count_all_in_varyings_packing
  decode_encode_srgb_for_generatemipmap
  enable_webgl_timer_query_extensions
  exit_on_context_lost
  msaa_is_slow
  disabled_extension_GL_KHR_blend_equation_advanced
  disabled_extension_GL_KHR_blend_equation_advanced_coherent
Problems Detected
  Accelerated video decode has been disabled, either via blocklist, about:flags or the 
  command line.
  Disabled Features: video_decode
  Clear uniforms before first program use on all platforms: 124764, 349137
  Applied Workarounds: clear_uniforms_before_first_program_use
  Mesa drivers in Linux handle varyings without static use incorrectly: 333885
  Applied Workarounds: count_all_in_varyings_packing
  On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
  Applied Workarounds: msaa_is_slow
  adjust src/dst region if blitting pixels outside framebuffer on Linux Intel: 664740
  Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
  Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
  Applied Workarounds: disable(GL_KHR_blend_equation_advanced), 
  disable(GL_KHR_blend_equation_advanced_coherent)
  Decode and Encode before generateMipmap for srgb format textures on Linux Mesa ANGLE path: 
  634519
  Applied Workarounds: decode_encode_srgb_for_generatemipmap
  Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: 808744, 
  870491
  Applied Workarounds: enable_webgl_timer_query_extensions
  Some drivers can't recover after OUT_OF_MEM and context lost: 893177
  Applied Workarounds: exit_on_context_lost

Estou usando gráficos Intel integrados NVIDIA 1650Ti +

Alguém tem alguma ideia do que está acontecendo aqui? Ou alguém está enfrentando o mesmo problema? Além disso, como posso corrigir isso?

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