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是否可以從按鈕的 onClick() 內覆寫元素操作(例如計時器的 onTriggered())?
就像這樣->
Button {
id: centerBtn
objectName: "button"
onClicked: {
delaytimer.running = true;
delayTimer.onTriggered {}; // override here
}
Timer {
id: delaytimer
interval: 1000
running: false
repeat: false
onTriggered: //something implemented here
}
}
答案1
您可以定義一個屬性來儲存訊號處理程序的程式碼並在需要時重新指派它:
看下面的程式碼片段:
import QtQuick 2.0
import Ubuntu.Components 0.1
Rectangle {
width: 200
height: 150
Button {
id: foo
text: "Foo"
onClicked: {
delaytimer.a = function () { console.log("Foo!") };
delaytimer.running = true;
}
}
Button {
id: bar
text: "Bar"
anchors.left: foo.right
onClicked: {
delaytimer.a = function () { console.log("Bar!") };
delaytimer.running = true;
}
}
Timer {
id: delaytimer
interval: 1000
running: false
repeat: false
property var a: function () { console.log("will be overridden!") };
onTriggered: a()
}
}